New Video Tutorial on Android Camera Access

I just uploaded the second tutorial in the AIR for Android series. The latest build (07/05) on the prerelease site contains a ton of cool features including camera and microphone access, webview, and hardware acceleration. In this tutorial I show you how to get the device’s camera into your AIR application.

Commentary

  1. Tyler says:

    great post, been waiting for this one. Thank you!

  2. miguel says:

    Awesome! it can’t be any easier! Great job at Adobe with this one

    I have also tested a simple papervision3d scene with a rotating cube on the emulator with success, so I guess ‘almost’ everything can be done just with as3…

    Are there any (secret) plans for supporting access to GPS or Bluetooth?

    Thanks lee, can’t wait to see more

  3. RyanP says:

    Will the older AIR runtime work with this, it appears the newest version only supports Froyo and beyond.

  4. Michael says:

    The more I think about it, the more I’m convinced that I should target Android first and iPhone afterwards.

    With limited resources and the promise of the emerging market, it’s fast becoming a no-brainer.

    Thanks for this, Lee. Looking forward to this series of tutorials.

  5. simon says:

    awesome! I just downloaded the SDK yesterday and was wondering if I’d have access to some of the hardware. However, I don’t have an android device and can’t get the 2.2 Air runtime to install on the emulator. Anyone else on a Mac have terminal tell them this

    stowns-2:tools simontownsend$ ./adb install Runtime_Emulator_Froyo_20100705.apk
    can’t install ’Runtime_Emulator_Froyo_20100705.apk’ because it’s not a file

  6. Ganesh says:

    Crashed on Motorola droid :(

  7. Ganesh says:

    Please ignore previous comment the issue seems to have been fixed in frf85b.

  8. Hey Lee,

    Another great tut. Good job. I was wondering if you could do a very quick Flex version of it. I heard it’s possible, but I wasn’t too sure how to accomplish it in Flash for it to publish.

    Do I just need to include the Flex SDK in the library path? or do I just use the exporter to just export all the swf files that Flash Builder has created?

    Cheers.

  9. Mehdi says:

    This is taking forever. I am actually half way through my Android Air game and Adobe are yet experimenting with it.
    Whatever happened to the benefits of a private beta lee? Whats the point of having a private beta which Adobe promised would help the final product and taking all the time in the world with public beta.

    I am sorry, but Adobe do not seem to be the company I will invest my time on in the future. Im no HTML5 fan, in fact I hate all that open mumbo jumbo which will never replace Flash if Adobe do a half decent job.

    And no offence to Adobe developers, but I do believe the entire culture of the company from top to bottom is wrong. This has resulted in mediocre developers making their way in the Flash team. Just looking at the quality of the code in the official tutorials makes me feel sick in my stomach.

    Take a look at ADBE share prices in the last 3 years to see what I mean.

  10. scoch says:

    Thanks again Lee for these new tutorials.
    I’ve just found this yesterday : P2P Video Demo – AIR2.5 on Android
    http://vimeo.com/13410620
    Wow :)

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