New Video Tutorial on Mobile Web Development

I just uploaded a new tutorial that shows you how to create a mobile-optimized website using HTML and CSS. The tutorial also highlights the new multi-screen development features of Dreamweaver CS5. It is important to have a strong grasp on standard web technologies as only then can you make an informed decision about when to use Flash.


Commentary

  1. Arnie says:

    The last couple of minutes—from previewing on Android the end of the video—seem to be gone. The video just skips to the end. (I’m on Safari on a Mac.)

    But until then, Lee, this is just terrific. Thanks.

  2. Lee Brimelow says:

    @Arnie hmm that is strange. I just watched it all the way through with no issues. You can download the MP4 directly to view it locally and that should work.

  3. A good starting point -thanks. I personally don’t think you should encourage the use of extraneous (clearing) divs though…

  4. Lee Brimelow says:

    @Gordon how do you avoid using a clearing div if you are floating elements?

  5. Lee Brimelow says:

    @Rasmus thanks for those links. I guess I’m so used to clearing divs that they are just second nature now. Good to know there are alternatives.

  6. Dimitree says:

    Thanks for this tutorial. Where can I find Android and Blackberry emulator?

  7. Seb says:

    The best way to fix the overflow of the floating image in this example is to set the property overflow to auto on the #other .story elements. In this way you don’t need to use extra (non-semantic) elements. There is a lot of informations using “css formatting context” on Google.

  8. Seb says:

    Great tutorial by the way

  9. kires says:

    Hi Lee, maybe it’s time to start using this method for videos on your website, huh?

  10. Tom says:

    I can’t get any of your videos to work in Firefox 3.6.8 on the Mac. The JS error says:
    Error: console is not defined
    Source File: http://gotoandlearn.com/swfobject.js
    Line: 204

  11. Jason says:

    @Tom it’s because he is targeting Firebug’s console object. I have not had the chance to look, but console is an object in Firebug. So, if you don’t have Firebug (which you should ;) ) it will throw an error.

    Jason

  12. Tom says:

    @Lee, why did insert your own code into swfobject? Something about handling FlashLite?

  13. Lee Brimelow says:

    @Tom ahh good catch. That was a test version I was tweaking to see if I could detect for FlashLite. I have replaced the one on GTAL with the stock SWFObject. Thanks again.

  14. Jake says:

    That FF plugin doesn’t seem to convert anything to ogg. it only seems to do ogv. Does that make the “type” different. because I can’t seem to get any of these to play on iPhone. Or maybe I’m missing it.

  15. Kevin Tuskey says:

    Thanks for demystifying the new viewport meta tag for mobile devices in such a clear, concise way. By the way, Lee, what web technology aren’t you familiar with?

  16. Ole jak says:

    1) what about Flash lite 3.1 and 3.0
    2) when we’ll see FP10.1 on nokia devices

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