New tutorial on Flash QuickTime export

As promised, I just finished uploading a new tutorial that shows you how to export ActionScript-based animations from Flash as QuickTime video as well as how to composite them in After Effects. This work flow allows you to create some really cool motion graphics that would be extremely hard to do without using Flash. Below is the finished product from the tutorial. The music is by HECQ, who works a lot with the Ronin. Check out the tutorial at gotoAndLearn().

Lee


Commentary

  1. many thanks, great job

  2. MikeTheVike says:

    I haven’t watched the tutorial yet, so maybe this is talked about…

    Is the speed of animation in the exported quicktime movie the same as the animation would be when played in flash? I had a animation in Flash that was slowing down so I thought maybe I could export it as a video and then I would have a smooth animation played as a video instead. But the animation in the video was just as slow as when animated in Flash.

  3. Daniel says:

    Woh, great stuff!

    Funny how I’ve used AE to Flash so many times and never even given it thought to do it the other way around.

    Nice one.

  4. Benz says:

    Nice! Can you also gibe us the import com.leebrimelow.utils classes?
    Thaks
    Benz

  5. lee says:

    @Benz Just updated the ZIP file.

  6. Abel Hernandez says:

    Hi, Lee
    It’s amazing …. CS4 it’s ….!!!!

  7. jkozniewski says:

    Hi,

    An eye-opening tutorial :)
    I’ve heard that there some issues with exporting AS based animation though. I mean that not everything works as expected in some circumstances. Could you cast some light on this matter ?
    Thanks :)

  8. Allan Hollenberg says:

    Hi Lee,

    Nice tutorial.
    Now i’m able to export my 3D movies made in flash (not with PaperVision3D but my own 3D engine) to a movie.

    P.S.
    gotoandlearn.com has an error that the index.php doesn’t exist at 21:11 timezone +1

  9. Youri says:

    65 seconds is 1 minute and 5 seconds, not 1 minute and 15 seconds. Better read that math book again, Lee :-)

  10. lee says:

    @Youri Ha that is hilarious! I need to learn basic arithmetic I guess.

  11. Andrew says:

    I’ve had trouble with this in the past. The animations I have exported seem to not flow at a consistent FPS. It seems almost as if the animation slowed when my computer became busy with something else (ie: checking email). That leads me to believe flash just basically does a “screen capture” of the animation. The animation slows slightly while my computer is working on something else during the export and thus the animation renders slightly slower until my computer is done with the other process.

    Thoughts?

    Andrew Christensen | Geek.Blog | http://blog.728media.com

  12. Scott says:

    Hi Lee,

    Keep up these great tutorials. I’ve learned a lot from them!

    I had one question about this tutorial. I got a copy of Mathographics which is a great reference, and found the formula for generating Fermat spirals. In this tutorial you mention that the formula for logarithmic scaling is discussed in the book, but I couldn’t find anything about it. Do you know off-hand where it is referenced?

    Thanks!

    - Scott

  13. Wesley says:

    Yeah this is a cool tut thanks again Lee. We did something like this back in the day (LOL) in 5th grade with a programming language for vector graphics… You got to check this out http://en.wikipedia.org/wiki/Turtle_graphics
    http://www.sonic.net/~nbs/webturtle/
    http://www.sonic.net/~nbs/webturtle/webturtle.cgi

    It has three has three attributes real easy stuff, loops too(lol) ~ Wes

  14. Estevan says:

    Why doesn’t the QuickTime export allow non-realtime non-interactive exporting for ultra-complex AS animations? It would be awesome.

  15. Mark says:

    Great Tutorial,

    My 25fps animation stuttered, so decided to output as a Quicktime. Unfortunately, as has been pointed out, Flash seems to capture the frames in real time, so if it has a problem rendering them then this problem will also be captured on the Video. ( Way to go Adobe :-/ ).

    I tried a different route of slowing my Flash animation down to 5fps, then exporting a Quicktime movie, then saved that as an image sequence, then opened that image sequence in Quicktime as a 25fps video. Unfortunately that didn’t work very well either. (seemed more choppy if anything). Probably because the 5fps movie seemed to show up in the Quicktime inspector as 4.45 fps, so it’s obviously getting confused somehow.

    If anyone knows a way of saving a Flash or SWF so it’s not attempted in real time, I’d be really pleased to know.

  1. [... As promised, I just finished uploading a new tutorial that shows you how to export ActionScript-based animations from Flash as QuickTime video as well as how to composite them in ...]

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